Slabz Gacha Packs

What do EV, GEV, RAE and WIN mean for the 11 Slabz gacha packs tracked live?

Vollector tracks 11 Slabz gacha packs live, with pull prices from $25 to $5,000. Expected Value, buyback rates and prize odds come straight from Slabz's own published data and refresh every few minutes. The metrics below explain every number shown on this page.

Vollector tracks 11 Slabz gacha packs live, with pull prices from $25 to $5,000. Expected Value, buyback rates and prize odds come straight from Slabz's own published data and refresh every few minutes. The metrics below explain every number shown on this page.

EV: Expected Value. The average worth of a single pull over the long run. EV % compares that to the pull price, so a positive number means that across many pulls you get back more than you pay. It is a long-term average, not a per-pull promise: a gacha can have a low win rate yet a high EV when a few big prizes cover the losses of all the other pulls.

GEV: Gross EV. The same return but after the platform's instant buyback rate, so it reflects what you would actually get back if you resold every pull right away.

RAE: Risk-Adjusted EV. Tells you which pack gives you the best return for the least amount of gambling: it takes the Gross EV and adjusts it for how spread out the prizes are, so a pack that leans on lucky hits scores below a steadier one with the same return, and a higher RAE is always the better pack. Read it as a score to compare and rank packs, not as a return you will get: because a bad, swingy pack gets dragged down hard, a very negative RAE just flags the worst of the worst, while the real expected loss is the EV and GEV.

WIN: Win Rate, read from the gacha's published odds. K is for keeping the card: the chance a pull is worth at least what you paid. S is for selling it back instantly: the chance the buyback cash still covers the price after the platform's cut. S is always the harder bar to clear, so it sits at or below K.

RISK: Volatility. How spread out the possible prizes are. Low means most pulls land near the average, High means a few rare hits carry most of the value.

gachasAvg EV: Avg GEV: Avg RAE: Avg WIN:
116s
Pokémon 50
solana
EV: +10.2%GEV: -6.4%RAE: -18.8%WIN:K21%S20%
SlabzHIGH Risk
In Stock

Pokémon 50

Pokémon
Price$50
Buyback85%
One Piece 50
solana
EV: +9.9%GEV: -6.6%RAE: -19.4%WIN:K21%S20%
SlabzHIGH Risk
In Stock

One Piece 50

One Piece
Price$50
Buyback85%
Pokémon 25
solana
EV: +9.8%GEV: -6.7%RAE: -13%WIN:K32%S25%
SlabzMED Risk
In Stock

Pokémon 25

Pokémon
Price$25
Buyback85%
Pokemon Vintage
solana
EV: +6.6%GEV: -9.4%RAE: -31.7%WIN:K25%S15%
SlabzHIGH Risk
In Stock

Pokemon Vintage

Pokémon
Price$500
Buyback85%
Sports 100
solana
EV: +5.2%GEV: -5.3%RAE: -17.8%WIN:K25%S18%
SlabzHIGH Risk
In Stock

Sports 100

Sports
Price$100
Buyback90%
One Piece 250
solana
EV: +5%GEV: -5.5%RAE: -17%WIN:K25%S12%
SlabzHIGH Risk
In Stock

One Piece 250

One Piece
Price$250
Buyback90%
Pokémon 250
solana
EV: +5%GEV: -5.5%RAE: -17.3%WIN:K25%S12%
SlabzHIGH Risk
In Stock

Pokémon 250

Pokémon
Price$250
Buyback90%
One Piece 1000
solana
EV: +2%GEV: -5.1%RAE: -13.3%WIN:K25%S17%
SlabzHIGH Risk
In Stock

One Piece 1000

One Piece
Price$1,000
Buyback93%
Pokemon 5000
solana
EV: +2%GEV: -5.2%RAE: -8.2%WIN:K25%S24%
SlabzLOW Risk
In Stock

Pokemon 5000

Pokémon
Price$5,000
Buyback93%
Pokemon 2500
solana
EV: +1.9%GEV: -5.3%RAE: -8.8%WIN:K25%S23%
SlabzLOW Risk
In Stock

Pokemon 2500

Pokémon
Price$2,500
Buyback93%
Pokémon 1000
solana
EV: +1.7%GEV: -5.4%RAE: -14%WIN:K25%S17%
SlabzHIGH Risk
In Stock

Pokémon 1000

Pokémon
Price$1,000
Buyback93%